Finally, Wizards have access to fifteen spells including both of the cantrips. Warlocks have only three spells unless they are either The Fathomless or The Hexblade then their pool increases to four. Sorcerers have twelve spells including both cantrips. There is only one spell available to Paladins that can be affected by this feat. Druids have six spells they can choose from. Only Clerics who are Forge Domain can access one 3rd-level spell otherwise they have no lightning damage type spells. Bards only has two higher-level spells available. Prismatic Spray (Bard, Sorcerer, and Wizard)Īrtificer has five spells to choose from unless they are an Armor then they get six spells, but they do have access to both cantrips. Summon Draconic Spirit (Druid, Sorcerer, and Wizard) Lightning Bolt (Artificer (Armorer), Sorcerer, Warlock (The Fathomless), and Wizard)Įlemental Bane (Artificer, Druid, Warlock, and Wizard) Witch Bolt (Sorcerer, Warlock, and Wizard)Įlemental Weapon (Artificer, Cleric (Forge Domain), Druid, Paladin, Ranger, Warlock (The Fathomless) Lightning Lure (Artificer, Sorcerer, Warlock, and Wizard)Ībsorb Elements (Artificer, Druid, Ranger, Sorcerer, and Wizard) Shocking Grasp (Artificer, Sorcerer, and Wizard) Here is a list of spells that have the lightning damage type including the classes (and subclasses) that have access to the spell: Remember you are giving up a +2 to your ability scores so that you never roll a 1 for your lightning damage-dealing spells and so you can ignore the target’s resistance to it as well. Your go-to damage spells had better be lightning damage as well. Lightning Lure is also a short-range cantrip that pulls targets toward you, which again is not the best choice for most squishy spellcasters. Shocking Grasp is a melee ranged spell (unless you have a familiar to deliver it) and is not a first choice for most spellcasters (although I did find a good use for it with the Tavern Brawler feat). Unfortunately, there are only two lightning-damage-dealing cantrips which are Shocking Grasp and Lightning Lure. It is very important that the cantrips you pick up doll out lightning damage. You can also take this feat multiple times to add more damage types such as acid, cold, fire, and thunder. This will allow you to ignore your opponents’ resistance to lightning damage, and any lightning damage that you roll the 1s are changed to 2s. If you take the Elemental Adept feat from the 5e Dungeons & Dragons Player’s Handbook you can choose the damage type of lightning.
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